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Attraction manufacturer

Merlin Studios / Merlin Magic Making

Merlin Studios, best known publicly as Merlin Magic Making, is Merlin Entertainments’ in-house design and project delivery studio in the United Kingdom. It develops attraction concepts, theming, storytelling, LEGO and scenic production, and project leadership for Merlin brands such as Alton Towers, LEGOLAND, SEA LIFE, Madame Tussauds and Chessington. The legal company was incorporated in 1998, while the creative studio identity appears in Merlin materials from 2011 onward.

Attractions 6
Parks 2
Profile

About Merlin Studios / Merlin Magic Making

Merlin Studios, publicly best known as Merlin Magic Making, is the in-house creative and project delivery organisation of Merlin Entertainments. It develops concepts, storytelling, theming and delivery direction for Merlin parks and gateway attractions, including Alton Towers, LEGOLAND, SEA LIFE, Madame Tussauds and Chessington World of Adventures.

Reliability

Merlin Studios / Merlin Magic Making reliability

Share of measured operating time in which the rides were open. Outages and maintenance count as downtime; closed and unknown do not count.

Past day 100%

33.8 h measured operating time

Past month 100%

1,102.7 h measured operating time

Since measurements began 100%

4,670.9 h measured operating time

Distribution

Boxplot

Spread of roller coaster lengths based on available RCDB data for this manufacturer's attractions.

Roller coaster length

Not enough data yet for a boxplot.

Company facts

Key facts

Founded
1998
Founded in
United Kingdom
Country of origin
United Kingdom
Founders
Merlin Entertainments management team
Headquarters
Arbor Building, 16th Floor, 255 Blackfriars Road, London, England, SE1 9AX
Status
Active internal creative and project delivery organisation within Merlin Entertainments
Company type
In-house attraction design, creative production, theming and project delivery studio
Parent company
Merlin Entertainments Limited
Notable products
In-house attraction concept design, Themed environment design, Immersive family attractions, Dark ride redevelopment, CBeebies Land experiences, SEA LIFE centre integration, LEGO model and scenic production, Wax figure and figure production support, Project delivery for Merlin capital projects, IP adaptation for resort theme parks and gateway attractions
Completeness
95%
Last enriched
June 19, 2026
Deep dive

Background of Merlin Studios / Merlin Magic Making

Company profile

Merlin Studios is relevant to the attractions industry primarily as the in-house creative engine of Merlin Entertainments. The name appears in attraction data for projects linked to Merlin’s own studio organisation, which is publicly best known as Merlin Magic Making. Unlike a traditional ride manufacturer, Merlin Studios does not primarily supply steel structures, track profiles or standard ride hardware. Its work centres on concept development, creative direction, themed design, LEGO and scenic production, storytelling, previsualisation, project management and the integration of external suppliers within Merlin projects.

The corporate background is layered. Companies House lists Merlin Magic Making Limited as an active UK private company incorporated in 1998, originally under another Merlin company name. Merlin Entertainments then grew through the acquisition of LEGOLAND parks, the Tussauds Group and international gateway attractions. From 2011 onward, Merlin Magic Making is clearly visible in official Merlin publications as the creative organisation supporting major capital projects. Later sources describe the team as the creative and project delivery function that finds, creates, produces and delivers ideas for Merlin attractions around the world.

The scope of work is broad. At Alton Towers, the studio is connected with family and IP-led experiences such as CBeebies Land, JoJo & Gran Gran At Home, Andy’s Adventures Dinosaur Dig, The Furchester Hotel Live Show and Gangsta Granny: The Ride, as well as larger immersive projects such as Wicker Man and The Curse at Alton Manor. At Chessington World of Adventures, Merlin Magic Making was involved in World of Jumanji and Mandrill Mayhem. For LEGOLAND and SEA LIFE projects, the emphasis is often on brand consistency, educational experience, model making, scenic design and family-friendly storytelling.

Merlin Studios is therefore a hybrid entry in a manufacturer database. It is not an independent market supplier in the way Mack Rides or Vekoma are, but an integrated studio that protects the creative ownership of Merlin’s portfolio. Its significance lies in connecting licensed brands, park operations, guest research, scenography, digital preparation and technical vendors. That role is central to modern attractions: the experience is not generated by a single mechanical product, but by a deliberate combination of story, setting, media, accessibility and operational deliverability. This position explains why Merlin Studios can appear in attraction data as manufacturer, designer or creative producer. The studio often sits between owner, licensor and technical supplier. In a CBeebies walkthrough, the focus is play and recognizable characters; in a coaster project, it is ride rhythm, preshow and scenic conviction; in SEA LIFE, it is educational interpretation. The studio’s value therefore lies in continuity: guests should sense that very different brands have still been shaped to a recognisable Merlin standard of finish, guest flow and family accessibility.

History

The history of Merlin Studios is closely tied to the growth of Merlin Entertainments. The legal company now called Merlin Magic Making Limited was incorporated in 1998. Merlin Entertainments emerged around the management buyout of Vardon Attractions and then expanded rapidly through acquisitions. The purchase of the LEGOLAND parks in 2005 and the Tussauds Group in 2007 brought together a large collection of brands, design teams and operating cultures. That combination created the need for an internal creative organisation able not only to imagine projects, but also to deliver them.

By around 2011, Merlin Magic Making had become clearly visible in the company structure. Official presentations connect the function with Mark Fisher as Chief Development Officer, while annual reports and corporate pages position the team as the place where ideas, brand development and project delivery meet. In practice, the studio built on existing Tussauds and Merlin experience with wax figures, LEGOLAND models, SEA LIFE education, resort theming and IP-led family entertainment.

The 2010s marked the international breakthrough. Merlin Magic Making worked on major projects such as Wicker Man at Alton Towers, LEGO Movie World concepts, SEA LIFE integrations and CBeebies Land expansions. The studio developed into a directing organisation: external partners supplied ride systems, media, show control or scenic elements, while Merlin protected story, brand, guest experience and operational requirements.

From 2020 onward, that role became even clearer in attractions such as Gangsta Granny: The Ride, The Curse at Alton Manor and World of Jumanji. These projects combine existing IP, park history, technical suppliers and audience expectations. Merlin Studios is therefore not a traditional manufacturer with one product catalogue, but an internal creative infrastructure that allows Merlin to translate its brands consistently into physical attractions around the world. It is important that the name “Merlin Studios” in data does not always indicate one exact legal unit. It usually refers to the studio function within Merlin, while official pages mostly use Merlin Magic Making. This profile combines those names because attraction records use them for the same creative line.

Innovation and technology

Merlin Studios’ technical contribution lies less in a single mechanical system and more in systems integration. The studio develops concepts and translates them into spatial plans, show scripts, themed layers, media requirements, accessibility, capacity and operation. In projects such as Wicker Man or The Curse at Alton Manor, the result is not only a coaster or dark ride vehicle, but the full experience surrounding queue, preshow, set, audio, lighting, projection, special effects and guest flow.

Merlin Magic Making uses a mixture of disciplines. Concept art and story development define the emotional core. Previsualisation and digital modelling help designers, engineers and operators review spaces at scale before construction begins. Scenic workshops, LEGO model makers, figure artists, wax sculptors and external vendors provide physical objects, figures and finishes. The studio then has to ensure that IP guidelines, safety, maintenance, evacuation, capacity and brand tone all move in the same direction.

Technically, the specialty is interface management. Merlin Studios must be able to make a B&M coaster, a Garmendale dark ride, a SEA LIFE aquarium, a CBeebies play environment or a Madame Tussauds figure feel like part of one brand portfolio. That ability matters in modern attractions, where hardware, media, decor and operating rules increasingly influence one another. The studio does not always build the machine itself, but it often determines how the machine becomes meaningful to the guest. The studio therefore often works with technical partner companies. A coaster supplier may provide the track, a media company the projection, a scenic specialist the sets and a show-control partner the timing. Merlin Studios translates those separate contributions into one guest experience while also guarding budget, schedule and operational usability.

Industry impact

Merlin Studios’ industry impact lies in the way a major operator organises its own creative capacity. Merlin Entertainments owns many different brands: thrill parks, LEGOLAND resorts, SEA LIFE aquariums, Madame Tussauds, The Dungeons and IP-led family areas. An internal studio allows the group to avoid outsourcing every creative decision entirely, keeping creative direction, brand guardianship and project delivery inside the company.

That model has influenced the wider sector. Projects such as Wicker Man, Gangsta Granny: The Ride, The Curse at Alton Manor and World of Jumanji show how an operator with its own creatives can work with specialist suppliers. The result is neither a purely internal product nor a traditional turnkey project, but a networked model in which Merlin steers the story and guest promise.

For family and IP attractions, that approach is important. Licensors, parks and technical partners all need to deliver one coherent result. Merlin Studios shows that in-house creative direction can be a strategic tool for protecting brand consistency, accessibility and operational feasibility at the same time. The studio also affects how European parks handle their own stories. The Curse at Alton Manor uses park history as raw material, while World of Jumanji translates an international film licence. That contrast shows how broad the toolkit of an internal creative studio can be.

Current operations

Merlin Studios operates as part of Merlin Entertainments. The current public name for the function is Merlin Magic Making, described by Merlin as its in-house creative and project delivery organisation. The team does not work like a conventional external supplier with an open product catalogue, but supports Merlin’s own portfolio of resort theme parks, LEGOLAND parks and gateway attractions.

Current activities include concept development, creative leadership, theming, LEGO and scenic production, wax and figure development, project direction and collaboration with external specialists. The studio works within Merlin’s commercial strategy, where IP partnerships, family audiences, accessible experiences and reusable brand formats are important. For W8baan, the key point is that Merlin Studios appears in data as producer or designer of walkthroughs, shows, play areas and dark ride-like experiences, especially at Alton Towers and other UK Merlin parks.

Because Merlin does not publish separate studio revenue or headcount, financial and staffing details remain group-level information.

Design philosophy

Merlin Studios’ design philosophy starts from brand experience. An attraction must be recognizable to fans, understandable to new guests and deliverable for the operator. The studio therefore begins not only with technology, but with guest promise, audience, story, accessibility and park context. A CBeebies experience requires a different tone from Wicker Man or The Curse at Alton Manor, but in every case the guest must quickly understand the world they are entering.

The studio often seeks a balance between IP fidelity and physical experience. Familiar brands are not simply applied as decoration; they are translated into spaces where guests can play, move, watch, listen and respond. For family audiences, that means gentle interaction, clear routing and low thresholds. For larger attractions, it means queue, preshow, ride and exit forming one dramatic line.

Operational thinking is part of that philosophy. Merlin Studios designs for parks that process high visitor numbers every day, where maintenance, safety and capacity cannot be secondary concerns.

Timeline

Key milestones

  1. 1998 The legal company now known as Merlin Magic Making Limited is incorporated in the United Kingdom under a different Merlin company name.
  2. 1999 Merlin Entertainments is formed around the management buyout of Vardon Attractions, creating the platform for later creative delivery teams.
  3. 2005 Merlin acquires the LEGOLAND parks, adding LEGO model making and resort theme-park development to the group portfolio.
  4. 2007 Merlin acquires the Tussauds Group, bringing Alton Towers, Madame Tussauds, Chessington and established studio capabilities into the group.
  5. 2011 Merlin Magic Making is documented in Merlin corporate material as the group creative and project delivery function.
  6. 2013 Industry databases describe Merlin Magic Making as formalized for Merlin’s international growth and operating as a design/project division.
  7. 2014 CBeebies Land opens at Alton Towers, creating a long-running platform for Merlin family IP experiences.
  8. 2018 Wicker Man opens at Alton Towers as an immersive coaster project involving Merlin Magic Making and external creative/technical partners.
  9. 2019 The legal company name is changed to Merlin Magic Making Limited according to Companies House records.
  10. 2019 LEGO Movie World opens at LEGOLAND Florida, with Merlin Magic Making and Warner Bros translating the film world into a themed land.
  11. 2021 Gangsta Granny: The Ride opens at Alton Towers after Merlin Magic Making develops the family dark ride concept.
  12. 2022 JoJo & Gran Gran At Home and Andy’s Adventures Dinosaur Dig join CBeebies Land at Alton Towers.
  13. 2023 World of Jumanji opens at Chessington World of Adventures with Mandrill Mayhem and two supporting rides.
  14. 2023 The Curse at Alton Manor opens at Alton Towers as a narrative retheme of the former haunted-house dark ride.
  15. 2024 Animal Treasure Island opens at Gardaland with original characters and story developed by Merlin’s in-house studio.
  16. 2026 Merlin Magic Making continues to be presented by Merlin as its in-house creative and project delivery organisation.
Projects

Notable attractions

JoJo & Gran Gran At Home

Alton Towers

Sharkbait Reef by SEA LIFE

Alton Towers

Justin's House Pie-O-Matic Factory

Alton Towers

The Furchester Hotel Live Show

Alton Towers

Andy’s Adventures Dinosaur Dig

Alton Towers

Wicker Man

Alton Towers

Gangsta Granny: The Ride

Alton Towers

The Curse at Alton Manor

Alton Towers

World of Jumanji

Chessington World of Adventures

Mandrill Mayhem

Chessington World of Adventures

Mamba Strike

Chessington World of Adventures

Ostrich Stampede

Chessington World of Adventures

LEGO City: Deep Sea Adventure

LEGOLAND parks

LEGO Movie World

LEGOLAND Florida / LEGOLAND California

Masters of Flight

LEGOLAND Florida

Animal Treasure Island

Gardaland

Hey Duggee Big Adventure Badge

Alton Towers

CBeebies Land

Alton Towers

Madame Tussauds figure production

Madame Tussauds attractions

SEA LIFE attraction integrations

SEA LIFE attractions

Overview

Attractions by Merlin Studios / Merlin Magic Making

6 linked attractions